DOM-Itarion

Name: Itarion
Game type: DOM / DDOM
Version: 1.0
Players: 8 – 16
Requirements: UT3 + patch 2.1 + Titan Pack + UT3DOM
Released: 20 / 12 / 11
Story / Histoire:

Itarion, a station in space that is held in place by its various electromagnetic fields. It places the player in a reduced gravity, only the more agile players will survive.

Itarion, une station dans l’espace qui se maintient en place par ses différents champs électromagnétiques. Elle positionne le joueur dans un lieu a gravité réduite ou seul les joueurs les plus agiles pourront survivre.

Downloads:

Part of ‘UOF EG Map Pack’: UOF forum, Epic forum

Installation:

The map files from the pack are:

DOM-UOF3-Itarion.ini
DOM-UOF3-Itarion.txt
DOM-UOF3-Itarion.ut3
DOM-UOF3-Itarion_LOC_int.upk

Details:

Itarion is an extremely simple project using a cubic architecture for the entire design. A minimum of textures and effects are used because the focus of this map is its simplicity and playability.

The features:

- When the Belt spawn, nearby white stripes will switch yellow and return white when the armor is taken
- When the Bezerk spawn, nearby white stripes will switch red and return white when the powerup is taken
- When the KEG spawn, nearby white stripes will switch green and return white when the powerup is taken
- When the Redeemer spawn, nearby white stripes will switch blue and return white when the weapon is taken
- When the UDamage spawn, nearby white stripes will switch purple and return white when the powerup is taken
- There are rows of 5 cubes in various spots which each cube represent one of the item in this order; KEG, UDamage, Belt, Redeemer, Bezerk. It will change to the item color when its available and then return white when the item as been taken
- 100% custom materials, all made from scratch using mostly Nobiax textures and some stock textures
- Custom music, the track is ‘Anesthetic’ by Xcentric Noizz

Reviews:

By SkaarjMaster : DOM and DDOM are tricky, but still can be fun if you’re careful.

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