Resources
Welcome to my UT3 resources page
This section consist of links to help a mapper start to build a level. Also, there are links to help you optimize your level, others that provide very useful information & others that are related to a specific topic. Something I want to point out is Odedge site. This friend of mine as build a complete list of level editing links for all the steps while your building a level. My list isn’t a huge one but these are essentials. I see them as a reference. You will find other very useful tools to
I’ll appreciate you let me know if any link is broken or invalid so I can fix it.
Learning Unreal Engine 3 Editor from scratch & essential info
Waylon Brinck
Hourences
The complete static SM catalog
Unreal Developer Network (UDN)
General level design tips & tutorials
AngelMapper
Chris Albeluhn’s
Chris Hatchie
Isaac Sukin (IceCreamYou)
Odedge extensive UT3 tutorials list
Odedge Blender tutorials list
Odedge GIMP tutorials list
More specific “how to do” things
3D Buzz (Check the Unreal main menu)
Passion3D (French)
Stevelois (Various tuts made by me on specific things)
Kismet
Kismet tutorials by Matt Bromley (AVLD)
Specific subjects
Create a animated sky shader by Cr4zy
Create a mini map for VCTF / WAR game types by Cr4zy
Creating background using Spacescape by Achernar
Flashing / Pulsing lights by Lord_PorkSword
Setup a DOM map by Lord_PorkSword
Setup a WAR map by Cr4zy
Unreal 3 sound and music implementation by Richard Stevens
Warp zone by Bloody Cervian 91
Optimization
Optimize your level by me
Varia
List of all the editor button reference
List of colors, a very helpful Wikipedia page (Note; to translate the RGB values in UT values, have to divide by 255 & more than a 1.0 value introduce bloom)
Tools
Caustics Generator by Dual Heights Software Official
Can be described as the light pattern you see at the bottom of a pool on a sunny day. This tool will let you render such caustics light patterns.The rendered images can be animated and are tileable in both space and time. This means that they are ideal for use in real-time graphics such as games and simulations, but can also be used for architectural renderings, film rendering or advertisement renderings where water needs to be illustrated.
Mod authoring for the PS3
You can now import mods for PS3 using Epic tools. This means that many of the latest and greatest mods, especially TC Mods using entirely original assets, can now be ported over for the entire PS3 community to enjoy. Install the tools (PS3ModTools v2.1) from here on top of your existing UT3 installation which enable the cooking of PC mods for use on the PS3. Your UT3 must be patched to 2.1 version minimum. Also, if your using custom sound, you need to install the custom sound tools available here.
Custom content (textures, static meshes aka SM, etc)
Those content are released by various individuals & groups. It can be anything like custom textures, SM, emitters & such.
CBP3 Soundtrack by zYnthetic Official
An audio treat for Community Bonus Pack 3 fans. The music written by zYnthetic for the CBP3 is now available for instant stream and download in several formats / bitrate. Also include album art.
Custom assets by apophis3d Official
By the time of this writing, there is the A3D_AsylumDeco package & A3D_OldTown package. Those packages are detailed shaders & SM for UT3 that include tiles, wood & such. The packages are under the tutorials / Intro to UnrealED section.
Custom assets by Cr4zy Official
A nice set of textures & static meshes. These textures are the ones used in his DM-Edge map, they were created from scratch and inspired by the Mirrors Edge game.
Custom assets by Nobiax Official
This guy make awesome textures & SM. He made some assets available individually & others in various packs. Note that Achernar, a fellow UT3 mapper took the time to convert many of the SM into the ASE file format here, which is useful for UT3 mappers. He also added adequate lightmap support as well as proper collision models. You will still need to download the textures files which can be found on Nobiax page.
Custom textures by Alun David Bestor Official
This guy made really awesome textures for the Thief game. Brief, the website is a repository for the art assets that he created for is own personal use in Thief missions, which he wanted to share with other designers.
Directional jump pad squares by Odedge Official
A set of emitters that can be used as replacement for the stock jump pad. They arch in a specific direction to give the player a better idea where they will be traveling.
Halo series: Forerunner asset pack by Teltaur Epic
Mappers that want to make maps based on Halo series textures can rejoice
This pack comes with 27 fully-custom recreated Forerunner materials from Halo: CE, 2 & 3. Most of the pack is at full 1024×1024 quality, with a few exceptions. These materials are all open to editing.
Hubble Textures by Lord_PorkSword UOF
A superb collection of 34 hubble images for mappers to use in their maps. Textures are generated from the highest rez pics on hubblesite.org so they should enlarge with no visual problems ingame. Almost all textures are 2048×2048 in size with the occasional one being 1024×1024. Also, instructions included in the pack so you can easily get the material setup!
Jumpad without sound by Sebastien-Nova Epic
For mappers who want to create a custom jumpad without the default ambient sound (the one you ear when you’re close to it).
Liquid texture samples (Slime, oil, blood, water, etc) by ShadeMistress Epic
Contains different water, blood, oil, grease, tar, and goo textures.
Quake textures / materials pack for UT3 / UDK Editor by WedgeBob BU / Epic
WedgeBob have compiled some textures / materials for use with Unreal Technology 3 (either UDK or UT3), from the classic shooter, Quake. Although these may not exactly have the same graphics quality as the Tenebrae port, it is, however, about as close to the original as you can get.
Retro custom SM pack by Remus Epic
This pack contains 45 very nice retro SM.
Skies by DGUnreal Official
19 skies in 2048 and 4096 sizes, plus spherical and hemisphere sky SM.
Sky dome textures by Remus Epic
This texture pack contains 6 high resolution sky dome textures. Each one is 4090×1024 and in an uncompressed bitmap format.
Sky dome textures by ShadeMistress Epic / Direct dwn
Most of the sky dome textures are in 4096×1024. Need an overcast day, overcast, creepy almost black night, a misty morning in a magical glade, dawn on the beach, storms on the horizon ? & there is more
Solar system texture SM pack by Remus Epic
This texture pack contains 17 textures of the sun, planets and moons from our solar system. Each one is 2048×2048 and in bitmap format. These textures are meant to be used with the hemisphere static SM.
Tropical static SM by ShadeMistress Epic / From my own dwn
Wall angel statues, wall lion statues, 3 types of ferns (also a fern group SM containing a nice smattering of all 3 to cover a whole area with one SM), brick column, concrete-like base for the brick column, a large round rooftop thing, a wall torch with runic engravings, and a standing flame sconce. All Materials for all of these & also included a few texture samples that never got used for door arches.
very usefull links ’round here my friend, nice job
I have a few video mapping tutorials on my page at adrenalineparty.com as well as for UT2004.
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Maybe someone will find my page useful as well
Well, when I try to see the vids, it only shows a black window & I try to see those vids on 2 different pc’s with Firefox & IE.
Dunno if specials codecs are required ?
Very comprehensive list indeed! Great for the newcomer and the veteran.
I noticed the Chris Hatchie link is 404ed. I think he has moved to http://www.apophis3d.net/index.php
I was aware of the dead link since the improve site but I did leave the link there waiting for him to make is pack available again. I ask him on Epic to put the pack back. I presume one day he will do it since all is tutorials as been posted. Bottom line, I’m still waiting…
Meanwhile, I update the link who will redirect to his homepage. I will update the link to redirect directly to the pack when it will be back online
THX for letting me know
I add 2 tutorials made by Cr4zyB4st4rd regarding VCTF / WAR maps. Dunno why I didn’t add them before but it’s better late then never
I add the ‘Custom textures by Alun David Bestor’. Aswesome textures !
I add 2 new links from Cr4zy
First link to his custom assets which are a nice set of textures & static meshes used in his DM-Edge map.
Also is new Animated sky shader tutorial
I added a new tutorial which is how to Setup a DOM map by Lord_PorkSword