The ‘making of’ Danny Flu photogrammetry graduation project 😀 Very professional video I must say 🙂 Found much more at his website.
I was simply blow away when I saw this environment all made by Danny Flu 😀 His website is also jaw dropping… 🙂
I present you Overgrown ruins, another awesome speed level design made by Marco A. ‘Maverick’ Valerio. Enjoy 😀
Scottish manor is another awesome project that I wanted to share with my readers 😀 For more about Zack Parkinson, visit his website.
Yep, you’ve read right 😀 Since few builds, Epic Games as quietly include some of the Infiltrator assets in UT4, which, it’s a good thing since mappers have more assets to play with 🙂
Therefore, not all assets as been added to the game. Comparing both content of Infiltrator and UT4, only around ±30 to 50% of the assets as been added to UT4 😦 Furthermore, few static meshes need some UV adjustments and Epic didn’t bother to fix the faulty UV’s on many Infiltrator static meshes.
At first, I was happy to know that UT would benefit from having the Infiltrator assets because my CTF-Infiltrate map is using lot’s of Infiltrator assets. Still, most assets aren’t in UT and the static meshes with bad UV’s are still to be fixed. So in all, I’ll keep the map as it is. Beside, we never know if Epic will keep the Infiltrator assets in UT so I can’t imagine how frustrating it would be to reimport everything and redo everything!