I’m working on this map since few months now. I started to build it right after I’ve finished Greed-Mégane & DM-Mako L2 (those aren’t been release yet).
I decided to use a new theme. A mix of day / night theme with a orange (industrial / rusty) look. I’m using around 2500 brushes & still add some ! I’m trying to build a map with lot’s of complex geometry and I found it very hard ! The base (playable area) is 100% BSP with 100% custom materials while the exterior of the map (city below) are stock meshes with custom materials.
I’ve posted my WIP at this Epic thread so it’s easier to follow the dev.