Photogrammetric rock 4 – cluster by Nobiax

I’m very surprise that Nobiax is releasing so much free content in a row since in the past, his assets was release only once in a while. Now, you can grab his last asset, Photogrammetric rock 4 – cluster and like all the previous Photogrammetric rock assets, it also include various LOD’s 😀

Go on DeviantArt to leave your comments and on Patreon to support him and download the files.

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Photogrammetric rock 4 by Nobiax

Nobiax release Photogrammetric rock 4 and it include various LOD’s 😀 Go on DeviantArt to leave your comments and on Patreon to support him financially and also download the files 🙂

Photogrammetric rock 3 – cluster by Nobiax

Nobiax release Photogrammetric rock 3 – Cluster 😀 Go on DeviantArt to leave your comments and on Patreon to support him financially and also download the files 🙂

Photogrammetric rock – cluster by Nobiax

Nobiax release Photogrammetric rock – cluster 😀 Go on DeviantArt to leave your comments and on Patreon to support him financially, plus download the files 🙂

Photogrammetric rock 3 by Nobiax

Nobiax release Photogrammetric rock 3 and like the previous Photogrammetric rock assets, it also include various LOD’s 😀 Go on DeviantArt to leave your comments and on Patreon to support him and download the files.

Photogrammetric rock 2 by Nobiax

Nobiax release Photogrammetric rock 2 and it include various LOD’s 😀 Go on DeviantArt to leave your comments and on Patreon to support him financially and also download the files 🙂

Unreal Engine 4.17 released !

Whether it is through games, linear media, or virtual reality, Unreal Engine 4.17 enables you to tell your own story. New tools, workflow enhancements, and performance optimizations make it easier than ever to develop and ship your project at the quality bar you expect and with the performance users demand. With new platform support and expanded feature sets, Unreal Engine delivers engaging experiences on any platform.

The new Composure compositing system and Image Plate plugin provide a powerful and flexible means of combining content rendered in realtime with live action footage. Numerous improvements to Sequencer continue to refine the workflow for creating cinematics and linear media.

Discover and load quests, heroes, or other game-specific content with the new Asset Management Framework. Query information about Assets at runtime in Blueprints using the Asset Registry’s new Blueprint accessors.

Develop games for Microsoft’s Xbox One X console as part of the platform improvements. Make your VR project a social experience using the new VR Spectator Screen support. On Android, we have improved several aspects on high end devices, and we continue the effort to reduce executable sizes even further.

This release includes 90 improvements submitted by the incredible community of Unreal Engine developers on GitHub!

For all the details, head over the official forum thread here 😀